godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported969 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- [Web] Fix debug symbols in web builds
- Round the icon's drawing rect when drawing the button
- Fix Control resizing wrongly after "change type" in editor
- Do not use MSAA versions of textures on debug views.
- ColorPickerButton toggle mode has no effect on color picker visibility
- Animation Tree panel: zooming on Animation Blend Tree nodes show blurry text
- No UndoRedo inspector hook callback on multiple simultanious edits.
- Sprite3D flickers and ripples as it moves, most obviously in low resolutions
- Invert start offset on AnimationNode custom timeline
- Tweener doesn't keep final value from last tweener when combining as_relative and set_delay
- Docs
- C++ not yet supported